What should i equip lydia with




















Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. User Info: apologisenow. Never mind I have found the answer. User Info: menalaos If, by some miracle, someone with the same question actually uses the search function, the correct answer is: Lydia is best with a Sword and Shield.

You're an insignificant spec of a person sitting on an insignificant spec of a world orbiting an insignificant spec of a star. No one cares what you think. Is it best to give her a ring that increases health or stamina? For Lydia, Give her Health ring and necklace. She is a fairly low level companion, and stays that way. The more health you give her, the longer she'll stay relevent. Enchant her armor, too.

Any heavy armor you give her that is better than Steel she'll equip. Boost her 1H, Block, and fortify her Stamina on her armor. User Info: VexNoFace. She uses staffs, if you care. VexNoFace posted Lydia's cap is 50, giving her health, 50 magicka and stamina.

At that point she has skill in 1H, block and heavy armor with 98? If you give her legendary heavy armor helps if you've made a good set of smithing gear and strong smithing potions enchanted with magic and elemental resists, she can be armor capped and nearly immune to most magical attacks. With a highly smithed sword she should have much higher DPS compared to a similarly well smithed Battleaxe best combo of damage and speed for a 2H weapon but still much slower than a 1H sword.

Don't bother enchanting her shield as she will fail to regain the enchantment effects when switching back from using a bow.

She will equip the sword first which auto equips the shield. The shield needs to be equipped on purpose for the enchant to work. You can witness this behavior on your own character. You could manually swap it for her by taking it away and giving it back, but that's a pain and you can't do it while she's in combat mode. Focus on her boots, necklace and ring for resistances. She is a nord so factor that in. You can also use 2 different strength resist magic enchants if you disenchant the shield of solitude and another item with the standard magic resist enchant standard base is 8, SoS base is 10 leading to totals of 20 and 25 with skill and perks.

You can use sallow regent and the quest reward Ancient knowledge to make her armor and weapons as strong as possible. She can get a displayed armor rating above the armor cap without a shield or a helmet I give her a waterbreathing circlet. Sign up to join this community. The best answers are voted up and rise to the top. Stack Overflow for Teams — Collaborate and share knowledge with a private group. Create a free Team What is Teams?

Learn more. What is the optimal 'loadout' for Lydia? Ask Question. Asked 9 years, 8 months ago. Active 1 year ago. I don't know if Lydia even has any perks. I usually like giving followers fast weapons if I'm using a squishy character that needs them to stay in front tanking for me, so that would be swords. Since you're a mage, enchant her weapon with one or more nasty effects for extra fun, with a fast weapon they'll get in lots of weapon hits that will cause the enchantment to hit the target for more damage.

The Firey Soul Trap enchantment is a good choice for follower weapons, just give them all of your common and lower level soul gems and let them fill them up for you. You'll have to take back and recharge their weapon periodically but FST on the lowest level of enchant still hits for respectable damage and lasts for hundreds of uses.

Usually, Lydia is one of the characters I decide to turn into a blade, just to get rid of her without killing her do not like seeing her in a city I refuse to go to thanks to one quest. Sorry for the confusion.

I had a brain fluff earlier. Thought you were talking about Aela. There is a quest that starts in Whiterun that makes me just go there for the companions questline and not much else. Not going to tell. Just one quest annoys me, so I do not go to whiterun after the quest often, and If I do, it is fast travel to dragons reach and to eorlund to sell stuff if I can then out of the city.

That is not important though. All that is important is that Lydia gets a sword as I make her a member of the blades. I generally stick Lydia with the Axe of Whiterun, whatever it is. Balgruuf enjoys his little jokes, and whatever my skills are, he gives me the opposite. I'm good with one-handed, he gives a two-handed, and so forth.

The enchantments on the thing often svck for my characters as well, so giving it to Lydia somes my problem. I always fit her out with a nice bow as well, but I don't give her more than about 50 arrows, and that way if she decides to favor the bow too much, she's soon forced to go with the axe or whatever. As to the weapons they choose, it's been my experience that for weapons and armor, they tend to choose the stuff with the higher value, rather then the best attributes Out of the two, I personally find the tree quest somewhat objectionable, so I'm going to guess that's the one I don't really care, eh?

Why would I? It's just that there are a limited number of possibilities, and it's fun to consider them. I mean looking for a quest that is so repulsive, difficult, or annoying that it makes a player avoid a central area of the game is simply fun. It's not of any importance though.



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